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NBA JAM for the Master System
Posted: Mon Sep 05, 2011 9:53 pm
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Here's what I got in the mail this morning.
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Posted: Mon Sep 05, 2011 11:04 pm |
- The two-players mode is functional.
- The game is dated 1994 (whereas the GG version is 1993). |
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Posted: Tue Sep 06, 2011 12:08 am |
OMG, I think I just wet my pants, I would of loved to have had NBA Jam on the sms, the GG port was pretty playable. | |
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Posted: Tue Sep 06, 2011 4:14 am |
This may seem like a dumb question, but what's so special about the SMS version of NBA Jam? Is it any less common than the GG/MD versions? Or any less common than Alien 3, Krusty's Super Fun House or Crash Dummies? | |
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Posted: Tue Sep 06, 2011 5:52 am |
It didn't get released, so I'd say it's pretty uncommon ;) Nice find BTW, looks pretty cool :). |
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Posted: Tue Sep 06, 2011 8:53 pm |
It's possible that this game was released as a pirate cart?? I remember playing a "non-16 bit" version of NBA Jam on a XXX in 1 SMS bootleg cartridge with my friends back then but I could be wrong...
PD: Loved that old school rgb monitor.. |
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Posted: Tue Sep 06, 2011 10:14 pm |
It could also be a prototype cartridge that was never commercially released by Acclaim. |
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Posted: Tue Sep 06, 2011 10:35 pm |
The possibilities for one of those rare prototypes being found in a small country in South America are 1 in a million..... I highly doubt it was a prototype. |
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Posted: Tue Sep 06, 2011 11:16 pm |
SMS NBA Jam... perhaps someday SMS Arch Rivals will turn up too? | |
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Posted: Wed Sep 07, 2011 12:46 am |
Very nice find indeed, congratulations. Is it as awesome as Great Basketball? | |
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Posted: Wed Sep 07, 2011 5:01 am |
Hopefully it's better than SMS Pat Reilly Basketball. | |
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Posted: Fri Sep 09, 2011 2:08 am |
Wow, this looks pretty damned cool. | |
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Posted: Fri Sep 09, 2011 11:01 am |
I have wet my pants too O_o
Where did you find it ? We want the story behind :) |
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ROM released
Posted: Tue Sep 20, 2011 10:55 pm
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http://www.smspower.org/forums/viewtopic.php?p=67923
http://www.smspower.org/Games/NBAJam-SMS |
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The story..
Posted: Tue Sep 20, 2011 11:06 pm
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The story is quite a nice one!
I bought several prototypes from someone affiliated to an ex-developer. This particular one was advertised as being an Hang On prototype! As I often do I bought all his Sega 8-bits prototypes anyway. The package then went on missing. I trusted the seller so at some point I assumed it could have been lost in the mail, then I forgot about it for a bit. Then finally arrived to me after more than two months (with no explanation from the post office). It wouldn't run on the Master System and only when I dumped it I found out the surprise that it was NBA Jam! I first thought it was a Game Gear ROM copied to a SMS cartridge but no - the palette is correct and the game include a 2 players mode, so it is indeed a conversion of the game for the Master System. Now the reason the seller thought it was Hang On is because the ROM image doesn't contain a valid Sega header. So running it on an unmodified western Sega Master System would show a software error screen or revert to the game in the console.. which happened to be Hang On. (I'm sending a bit of additional money to the seller as he was good and helpful on all front) |
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Posted: Wed Sep 21, 2011 12:49 am |
Very nice!
To use Turbo in game, double tap any direction and it will stay engaged until you stop moving. |
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Posted: Wed Sep 21, 2011 10:24 am |
Best. Surprise. Ever. |
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Posted: Wed Sep 21, 2011 2:22 pm |
Yeah, that's a great story! | |
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Posted: Wed Sep 21, 2011 5:11 pm |
Great find, Thanks for sharing! | |
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Posted: Thu Sep 22, 2011 2:11 pm Last edited by rouken on Thu Sep 22, 2011 5:42 pm; edited 1 time in total |
First, thanx for the release of this pearl!! ^_^
Second, I tried the cheats of GG version and all worked perfectly. Exceptions: Use instead to play as Mark Turmell and Warren Moon. And the Juice Mode code don't worked. Any alternative way to make the Juice Mode work? EDIT: You can use the Button for both players 1 and 2. |
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Posted: Thu Sep 22, 2011 5:10 pm |
How do I download this? | |
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Posted: Thu Sep 22, 2011 5:14 pm |
The news topic has it. |
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Posted: Thu Oct 27, 2011 6:56 pm |
[2] x 14, [2]+[1]. The press of button 1 acts differently from the GG version so the same underlying code has to be entered slightly differently. |
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Posted: Tue Dec 18, 2012 1:13 pm |
Im the programmer both game gear and PS1 versions of NBA JAM.. I did the MS conversion and it was finished, but we had the problem of the buttons.. The arcade and all other home conversion used the same 3 buttons.. But the MS only had two and we could not find a acceptable way of making it work so the game was shelved.
Good find coz i don't even have a copy of this.. Chris Kirby Iguana entertainment 1993 - 1996 |
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Posted: Sun Jan 27, 2013 9:43 am |
Has this been tried on a everdrive/tototek sms cart? |
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